Spit and Plastic is an audience driven video installation. It exists on the wall as a QR code printed on A4 paper. To view the work, the viewer must choose to open their smart phone and place their camera over the code. If the choice is made, the viewer will be confronted on their device. The two-minute video aims for discomfort, using repeated cuts and edits to mimic the viewer’s feelings when watching someone spit towards the screen. I create a relationship between myself and the willing participant through technology. The potential reactions are open to interpretation. Allowing each individual to hold the work in their hands creates endless possibilities for constructing his or her understanding.